Will WoW ever have a ‘DPS to heal’ model?

We were just talking about it on today’s podcast (thrill to the sound of three people barely awake trying to coherently discuss World of Warcraft) and hey, look, Ghostcrawler reads my mind from across the interwebs. Well, okay, no, he responded to a forum thread, but it’s still interesting. Yes, interesting enough that I’m going to replicate the post here before discussing it. I am out of control, a renegade, I should hand in my posting badge and keyboard.

Ghostcrawler - Re: What’s wrong with an Active Mana Regen Model?
I’m not sure we’d ever do a “deal damage to heal” model. It might work for new classes, but feels like a big change to existing classes that players know and love.

Having choices to get mana back is good. Standing around to regen mana is bad.

However, we still ultimately need a way that healers who are playing badly, trying to keep alive an undergeared / underskilled tank, or just tackling content that they’re not yet ready for, can run out of mana to the extent that the encounter is over.

Personally, I hope that ‘it might work for new classes’ statement means we’ll finally get something like a Warhammer Warrior Priest. I’m still jazzed from seeing Diablo III’s version of the Monk and I’d be thrilled if they created a cloth wearing, staff wielding, spirit and intellect utilizing melee healer. I’m sad that they’ve ruled it out for any current classes (man, it would rock for paladins in my opinion and would single handedly make me like that class) but I’m very hopeful we’ll be monking it up in an expansion or two.

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Will WoW ever have a ‘DPS to heal’ model? originally appeared on WoW.com on Wed, 10 Mar 2010 20:00:00 EST. Please see our terms for use of feeds.

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GDC 2010 roundup, day one

The tenth annual Game Developers Conference is in full swing in San Francisco, CA, and our sister sites Joystiq and Massively are on the scene! No matter what kind of games you’re into, there’s a ton of news on its way out of the convention, and we’re compiling some of the stuff that might matter to you in daily roundups just for you. If you want the whole GDC news experience, check out all of Massively’s and Joystiq’s coverage!

Sword of the New World: Let’s get political
GamersFirst’s achingly pretty MMO import Sword of the New World, née Granado Espada, is getting new content in its Political PvP system, allowing players to “run for office, control the colonies, and be a tyrant” in the SotNW universe’s bizarro-America.
Battlestar Galactica MMO on its way to your browser
TV space opera Battlestar Galactica follows in the footsteps of that other popular space show and gets its own MMO — right in your browser. That’s right, you can be a forsaken and a Cylon at the same time if you so desire. Somebody knows their audience. Massively gives it an in-depth look right here.
Indie Fund wants to help your indie game get off the ground
Ron Carmel of 2D Boy — creators of indie superhit World of Goo — unveiled plans for Indie Fund, an innovative funding and mentoring system for indie developers who might not have the capital to get a game completed and published on their own.
Taikodom blasts its way to America
Taikodom combines the mine-space-rocks economy of EVE Online and throws in a dash of twitch shooter for flavor, and GamersFirst is launching it stateside, with plans for a closed beta by summer and a release by year’s end.
Fallen Earth iPhone app is, well, basically Fallen Earth
Icarus Studios wants you stay connected to their post-apocalyptic romp Fallen Earth, and to that end, they’re developing an incredibly comprehensive FE experience on the iPhone, allowing you to check out your inventory, browse the auction house, chat with friends, and even craft items, all on the go.
Civilization V is bringing hexy back
Firaxis’ latest entry into the Civilization series doesn’t want you bogged down worrying about stuff like cardinal directions. You don’t even need most of those anyway! Civ V goes old-school with its hex-based grid. Oh, and they also built a whole new engine from the ground up. Hug that DX11 card.

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GDC 2010 roundup, day one originally appeared on WoW.com on Wed, 10 Mar 2010 19:00:00 EST. Please see our terms for use of feeds.

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GDC 2010 roundup, day one

The tenth annual Game Developers Conference is in full swing in San Francisco, CA, and our sister sites Joystiq and Massively are on the scene! No matter what kind of games you’re into, there’s a ton of news on its way out of the convention, and we’re compiling some of the stuff that might matter to you in daily roundups just for you. If you want the whole GDC news experience, check out all of Massively’s and Joystiq’s coverage!

Sword of the New World: Let’s get political
GamersFirst’s achingly pretty MMO import Sword of the New World, née Granado Espada, is getting new content in its Political PvP system, allowing players to “run for office, control the colonies, and be a tyrant” in the SotNW universe’s bizarro-America.
Battlestar Galactica MMO on its way to your browser
TV space opera Battlestar Galactica follows in the footsteps of that other popular space show and gets its own MMO — right in your browser. That’s right, you can be a forsaken and a Cylon at the same time if you so desire. Somebody knows their audience. Massively gives it an in-depth look right here.
Indie Fund wants to help your indie game get off the ground
Ron Carmel of 2D Boy — creators of indie superhit World of Goo — unveiled plans for Indie Fund, an innovative funding and mentoring system for indie developers who might not have the capital to get a game completed and published on their own.
Taikodom blasts its way to America
Taikodom combines the mine-space-rocks economy of EVE Online and throws in a dash of twitch shooter for flavor, and GamersFirst is launching it stateside, with plans for a closed beta by summer and a release by year’s end.
Fallen Earth iPhone app is, well, basically Fallen Earth
Icarus Studios wants you stay connected to their post-apocalyptic romp Fallen Earth, and to that end, they’re developing an incredibly comprehensive FE experience on the iPhone, allowing you to check out your inventory, browse the auction house, chat with friends, and even craft items, all on the go.
Civilization V is bringing hexy back
Firaxis’ latest entry into the Civilization series doesn’t want you bogged down worrying about stuff like cardinal directions. You don’t even need most of those anyway! Civ V goes old-school with its hex-based grid. Oh, and they also built a whole new engine from the ground up. Hug that DX11 card.

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GDC 2010 roundup, day one originally appeared on WoW.com on Wed, 10 Mar 2010 19:00:00 EST. Please see our terms for use of feeds.

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GDC 2010 roundup, day one

The tenth annual Game Developers Conference is in full swing in San Francisco, CA, and our sister sites Joystiq and Massively are on the scene! No matter what kind of games you’re into, there’s a ton of news on its way out of the convention, and we’re compiling some of the stuff that might matter to you in daily roundups just for you. If you want the whole GDC news experience, check out all of Massively’s and Joystiq’s coverage!

Sword of the New World: Let’s get political
GamersFirst’s achingly pretty MMO import Sword of the New World, née Granado Espada, is getting new content in its Political PvP system, allowing players to “run for office, control the colonies, and be a tyrant” in the SotNW universe’s bizarro-America.
Battlestar Galactica MMO on its way to your browser
TV space opera Battlestar Galactica follows in the footsteps of that other popular space show and gets its own MMO — right in your browser. That’s right, you can be a forsaken and a Cylon at the same time if you so desire. Somebody knows their audience. Massively gives it an in-depth look right here.
Indie Fund wants to help your indie game get off the ground
Ron Carmel of 2D Boy — creators of indie superhit World of Goo — unveiled plans for Indie Fund, an innovative funding and mentoring system for indie developers who might not have the capital to get a game completed and published on their own.
Taikodom blasts its way to America
Taikodom combines the mine-space-rocks economy of EVE Online and throws in a dash of twitch shooter for flavor, and GamersFirst is launching it stateside, with plans for a closed beta by summer and a release by year’s end.
Fallen Earth iPhone app is, well, basically Fallen Earth
Icarus Studios wants you stay connected to their post-apocalyptic romp Fallen Earth, and to that end, they’re developing an incredibly comprehensive FE experience on the iPhone, allowing you to check out your inventory, browse the auction house, chat with friends, and even craft items, all on the go.
Civilization V is bringing hexy back
Firaxis’ latest entry into the Civilization series doesn’t want you bogged down worrying about stuff like cardinal directions. You don’t even need most of those anyway! Civ V goes old-school with its hex-based grid. Oh, and they also built a whole new engine from the ground up. Hug that DX11 card.

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GDC 2010 roundup, day one originally appeared on WoW.com on Wed, 10 Mar 2010 19:00:00 EST. Please see our terms for use of feeds.

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GDC 2010 roundup, day one

The tenth annual Game Developers Conference is in full swing in San Francisco, CA, and our sister sites Joystiq and Massively are on the scene! No matter what kind of games you’re into, there’s a ton of news on its way out of the convention, and we’re compiling some of the stuff that might matter to you in daily roundups just for you. If you want the whole GDC news experience, check out all of Massively’s and Joystiq’s coverage!

Sword of the New World: Let’s get political
GamersFirst’s achingly pretty MMO import Sword of the New World, née Granado Espada, is getting new content in its Political PvP system, allowing players to “run for office, control the colonies, and be a tyrant” in the SotNW universe’s bizarro-America.
Battlestar Galactica MMO on its way to your browser
TV space opera Battlestar Galactica follows in the footsteps of that other popular space show and gets its own MMO — right in your browser. That’s right, you can be a forsaken and a Cylon at the same time if you so desire. Somebody knows their audience. Massively gives it an in-depth look right here.
Indie Fund wants to help your indie game get off the ground
Ron Carmel of 2D Boy — creators of indie superhit World of Goo — unveiled plans for Indie Fund, an innovative funding and mentoring system for indie developers who might not have the capital to get a game completed and published on their own.
Taikodom blasts its way to America
Taikodom combines the mine-space-rocks economy of EVE Online and throws in a dash of twitch shooter for flavor, and GamersFirst is launching it stateside, with plans for a closed beta by summer and a release by year’s end.
Fallen Earth iPhone app is, well, basically Fallen Earth
Icarus Studios wants you stay connected to their post-apocalyptic romp Fallen Earth, and to that end, they’re developing an incredibly comprehensive FE experience on the iPhone, allowing you to check out your inventory, browse the auction house, chat with friends, and even craft items, all on the go.
Civilization V is bringing hexy back
Firaxis’ latest entry into the Civilization series doesn’t want you bogged down worrying about stuff like cardinal directions. You don’t even need most of those anyway! Civ V goes old-school with its hex-based grid. Oh, and they also built a whole new engine from the ground up. Hug that DX11 card.

Filed under:

GDC 2010 roundup, day one originally appeared on WoW.com on Wed, 10 Mar 2010 19:00:00 EST. Please see our terms for use of feeds.

Permalink | Email this | Comments

GDC 2010 roundup, day one

The tenth annual Game Developers Conference is in full swing in San Francisco, CA, and our sister sites Joystiq and Massively are on the scene! No matter what kind of games you’re into, there’s a ton of news on its way out of the convention, and we’re compiling some of the stuff that might matter to you in daily roundups just for you. If you want the whole GDC news experience, check out all of Massively’s and Joystiq’s coverage!

Sword of the New World: Let’s get political
GamersFirst’s achingly pretty MMO import Sword of the New World, née Granado Espada, is getting new content in its Political PvP system, allowing players to “run for office, control the colonies, and be a tyrant” in the SotNW universe’s bizarro-America.
Battlestar Galactica MMO on its way to your browser
TV space opera Battlestar Galactica follows in the footsteps of that other popular space show and gets its own MMO — right in your browser. That’s right, you can be a forsaken and a Cylon at the same time if you so desire. Somebody knows their audience. Massively gives it an in-depth look right here.
Indie Fund wants to help your indie game get off the ground
Ron Carmel of 2D Boy — creators of indie superhit World of Goo — unveiled plans for Indie Fund, an innovative funding and mentoring system for indie developers who might not have the capital to get a game completed and published on their own.
Taikodom blasts its way to America
Taikodom combines the mine-space-rocks economy of EVE Online and throws in a dash of twitch shooter for flavor, and GamersFirst is launching it stateside, with plans for a closed beta by summer and a release by year’s end.
Fallen Earth iPhone app is, well, basically Fallen Earth
Icarus Studios wants you stay connected to their post-apocalyptic romp Fallen Earth, and to that end, they’re developing an incredibly comprehensive FE experience on the iPhone, allowing you to check out your inventory, browse the auction house, chat with friends, and even craft items, all on the go.
Civilization V is bringing hexy back
Firaxis’ latest entry into the Civilization series doesn’t want you bogged down worrying about stuff like cardinal directions. You don’t even need most of those anyway! Civ V goes old-school with its hex-based grid. Oh, and they also built a whole new engine from the ground up. Hug that DX11 card.

Filed under:

GDC 2010 roundup, day one originally appeared on WoW.com on Wed, 10 Mar 2010 19:00:00 EST. Please see our terms for use of feeds.

Permalink | Email this | Comments

GDC 2010 roundup, day one

The tenth annual Game Developers Conference is in full swing in San Francisco, CA, and our sister sites Joystiq and Massively are on the scene! No matter what kind of games you’re into, there’s a ton of news on its way out of the convention, and we’re compiling some of the stuff that might matter to you in daily roundups just for you. If you want the whole GDC news experience, check out all of Massively’s and Joystiq’s coverage!

Sword of the New World: Let’s get political
GamersFirst’s achingly pretty MMO import Sword of the New World, née Granado Espada, is getting new content in its Political PvP system, allowing players to “run for office, control the colonies, and be a tyrant” in the SotNW universe’s bizarro-America.
Battlestar Galactica MMO on its way to your browser
TV space opera Battlestar Galactica follows in the footsteps of that other popular space show and gets its own MMO — right in your browser. That’s right, you can be a forsaken and a Cylon at the same time if you so desire. Somebody knows their audience. Massively gives it an in-depth look right here.
Indie Fund wants to help your indie game get off the ground
Ron Carmel of 2D Boy — creators of indie superhit World of Goo — unveiled plans for Indie Fund, an innovative funding and mentoring system for indie developers who might not have the capital to get a game completed and published on their own.
Taikodom blasts its way to America
Taikodom combines the mine-space-rocks economy of EVE Online and throws in a dash of twitch shooter for flavor, and GamersFirst is launching it stateside, with plans for a closed beta by summer and a release by year’s end.
Fallen Earth iPhone app is, well, basically Fallen Earth
Icarus Studios wants you stay connected to their post-apocalyptic romp Fallen Earth, and to that end, they’re developing an incredibly comprehensive FE experience on the iPhone, allowing you to check out your inventory, browse the auction house, chat with friends, and even craft items, all on the go.
Civilization V is bringing hexy back
Firaxis’ latest entry into the Civilization series doesn’t want you bogged down worrying about stuff like cardinal directions. You don’t even need most of those anyway! Civ V goes old-school with its hex-based grid. Oh, and they also built a whole new engine from the ground up. Hug that DX11 card.

Filed under:

GDC 2010 roundup, day one originally appeared on WoW.com on Wed, 10 Mar 2010 19:00:00 EST. Please see our terms for use of feeds.

Permalink | Email this | Comments

GDC 2010 roundup, day one

The tenth annual Game Developers Conference is in full swing in San Francisco, CA, and our sister sites Joystiq and Massively are on the scene! No matter what kind of games you’re into, there’s a ton of news on its way out of the convention, and we’re compiling some of the stuff that might matter to you in daily roundups just for you. If you want the whole GDC news experience, check out all of Massively’s and Joystiq’s coverage!

Sword of the New World: Let’s get political
GamersFirst’s achingly pretty MMO import Sword of the New World, née Granado Espada, is getting new content in its Political PvP system, allowing players to “run for office, control the colonies, and be a tyrant” in the SotNW universe’s bizarro-America.
Battlestar Galactica MMO on its way to your browser
TV space opera Battlestar Galactica follows in the footsteps of that other popular space show and gets its own MMO — right in your browser. That’s right, you can be a forsaken and a Cylon at the same time if you so desire. Somebody knows their audience. Massively gives it an in-depth look right here.
Indie Fund wants to help your indie game get off the ground
Ron Carmel of 2D Boy — creators of indie superhit World of Goo — unveiled plans for Indie Fund, an innovative funding and mentoring system for indie developers who might not have the capital to get a game completed and published on their own.
Taikodom blasts its way to America
Taikodom combines the mine-space-rocks economy of EVE Online and throws in a dash of twitch shooter for flavor, and GamersFirst is launching it stateside, with plans for a closed beta by summer and a release by year’s end.
Fallen Earth iPhone app is, well, basically Fallen Earth
Icarus Studios wants you stay connected to their post-apocalyptic romp Fallen Earth, and to that end, they’re developing an incredibly comprehensive FE experience on the iPhone, allowing you to check out your inventory, browse the auction house, chat with friends, and even craft items, all on the go.
Civilization V is bringing hexy back
Firaxis’ latest entry into the Civilization series doesn’t want you bogged down worrying about stuff like cardinal directions. You don’t even need most of those anyway! Civ V goes old-school with its hex-based grid. Oh, and they also built a whole new engine from the ground up. Hug that DX11 card.

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GDC 2010 roundup, day one originally appeared on WoW.com on Wed, 10 Mar 2010 19:00:00 EST. Please see our terms for use of feeds.

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Two Bosses Enter: Garfrost gets Devoured, Krick and Ick face Tyrannus

Two Bosses Enter … but only One Boss Leaves, in WoW.com’s series of fantasy death matches. It’s a brand new season and a brand new format, introducing judges from WoW.com and the WoW community at large — and of course, your votes. Grab a seat, and let’s get ready to rumble!

Despite heaving all the saronite he could muster at the Devourer of Souls, Forgemaster Garfrost found himself devoured whole in this week’s cage match. Three out of four Thunderdome judges handed the match to the Devourer, bolstered by 55.5% of the spectators. Judge Sky Paladin bore the banner for the dissenters, with a spirited account of the two bosses’ meeting that delights (despite perhaps not actually swaying the vote).

Join us after the break for the judges’ decisions, plus your chance to vote in the next battle of the season: Krick and Ick vs. Scourgelord Tyrannus. Ladies and gentlemen, boys and girls … Dyin’ time’s here.

Continue reading Two Bosses Enter: Garfrost gets Devoured, Krick and Ick face Tyrannus

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Two Bosses Enter: Garfrost gets Devoured, Krick and Ick face Tyrannus originally appeared on WoW.com on Wed, 10 Mar 2010 18:00:00 EST. Please see our terms for use of feeds.

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Two Bosses Enter: Garfrost gets Devoured, Krick and Ick face Tyrannus

Two Bosses Enter … but only One Boss Leaves, in WoW.com’s series of fantasy death matches. It’s a brand new season and a brand new format, introducing judges from WoW.com and the WoW community at large — and of course, your votes. Grab a seat, and let’s get ready to rumble!

Despite heaving all the saronite he could muster at the Devourer of Souls, Forgemaster Garfrost found himself devoured whole in this week’s cage match. Three out of four Thunderdome judges handed the match to the Devourer, bolstered by 55.5% of the spectators. Judge Sky Paladin bore the banner for the dissenters, with a spirited account of the two bosses’ meeting that delights (despite perhaps not actually swaying the vote).

Join us after the break for the judges’ decisions, plus your chance to vote in the next battle of the season: Krick and Ick vs. Scourgelord Tyrannus. Ladies and gentlemen, boys and girls … Dyin’ time’s here.

Continue reading Two Bosses Enter: Garfrost gets Devoured, Krick and Ick face Tyrannus

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Two Bosses Enter: Garfrost gets Devoured, Krick and Ick face Tyrannus originally appeared on WoW.com on Wed, 10 Mar 2010 18:00:00 EST. Please see our terms for use of feeds.

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